PolyThing
The goal of this project was to create a poly thing. What's a poly thing? You may ask, well I'm not quite sure either. But I will most definitely describe what was need to create it.
Process for making the Poly Thing:
This project showed us how to use the difference option in the Booleans settings. It also used a lot of lighting as well. First I started off with a simple sphere, I then created three cylinders and aligned them in the center of the sphere. After that, I went to the different Booleans and selected difference and it created a sphere with six holes in it. When this object was created, I simply added a gold texture to it with a phong material to add a reflection and shine to the objects. Then I added a plane with a brighter color to make the object stick out when it is rendered out.
Lastly, I added directional light around and inside the object to add shadows and light to the inside of the object so its not so dark inside.
What I learned:
The main concept of creating this project was to introduce any animator to the lighting and differencing objects stage. These two concepts are very important when it comes to animation.
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